Sonic Art – Individual Project: Lucretia Written Analysis
Lucretia is a multi-panel film created by film maker Trisha McCrae. The film is intended to be displayed using three separate screens, showing different sections of the film simultaneously. However, due to the technical complexities of implementing this, my presentation will display all three sections on one large screen. Work will continue on the project after the submission of this module and hopefully the multi-screen aspect will be realised. The sound is also multi-channel, and the speaker set-up has been designed to work with the final three panel idea.
The two diagrams below show the eventual set-up of screens and speakers, however the actual set-up for demonstration purposes for this module is a single screen (in position of the centre screen) with the speakers in the same positions as shown in the diagrams.
My involvement in the project was creating all music and sound design and then mixing this over four channels. Although the three panels of film are visually contrasting, they are coherent in terms of narrative and theme. The film tells the story of Lucretia, for information on the history of the story click here. The music and sound therefore has to represent the contrasting visuals and make obvious links with the corresponding panel, but also be coherent with the other panels creating an overall musical narrative for the film. The three panels primarily display the following ideas, but there are moments when the ideas switch which panel they are shown on.
Left panel – Puppet rape scene
Centre panel – Objects, abstract
Right panel – Live actress, suicide scene
The prince within the puppet rape scene, is represented by animal sounds, primarily dog growls suggesting the savage, primitive nature of his actions. These sounds have been pitch-shifted to very low frequencies, converting the animal references to more demonic ideas. These sounds are coupled with the contrasting, softer and more innocent breathing and struggles of Lucretia. However, at times more euphoric vocal sounds are used, creating an uncertainty of whether she is in distress or not (an idea which is represented visually as well).
The centre panels objects are coupled with simple sonic representations often directly following the musical ideas within the right panel. The silk shown at the start of the film is represented by solo piano, playing a melody over the harmonic constructions of the right panels music. The relationship here was based on my immediate reaction of what sonically represents the pure and simple material, perhaps symbolising innocence. The swinging donkey is represented by a direct rhythmic and expected audio-visual relationship, while the static white horse is coupled with noise and detuned music box sounds. An interesting juxtaposition is created between the noise and the childlike music box notes, once again playing with the contrasting themes of innocence and the sexual taboo.
The right panel primarily features music composed by myself based on the aria “Casta Diva” by Vincenzo Bellini. This music style was requested by the film maker, and in my opinion, a good decision as the graceful nature contradicts the harsh noise and animal sounds within the left panel. The aria creates emotions of sadness but is not entirely negative, suggesting a positive outcome of the suicide. This could be seen as a juxtaposition to the despair displayed by the actress, or a deeper comment on the purpose of the suicide. There is also a simpler, location based relationship between the music and origin of the Lucretia legend.
The mixing of the sound plays an important part to the audio-visual experience. The sounds and music above are panned to the speakers adjacent to the panel (see diagram 1 & 2). More creative use of the sonic space has been used during moments when the ideas within the film switch panels. Notable moments include at 3:15 when the prince can be seen in the right panel, the music is suddenly cut and the low animal growls return prominently. At 3:24, all panels are focused on Lucretia, so the aria slowly fades in and spreads across all speakers.
Overall the project functions as an submersive audio-visual installation, however, due to the film having a narrative, it will not be displayed on a continuous loop. Instead, I propose the film will have regular showings during the presentation, perhaps once every ten minutes. Once the project is finalised, with the inclusion of the three screens and a second part of the film which plays more with the movement of picture and hence sound, I feel the film will be a very effective spacial audio-visual experience, providing a surround of both sound and visuals.
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